Lithe, graceful, and perhaps a little smarmy, elves are a quintessential fantasy race. The elves of Aeramis aren’t much different from common depictions, but are set apart to some small extent.
Nothing lasts forever.
Good evening, everyone. I hope you had a fun (and more importantly, SAFE) Independence Day. I have an important (and sad) an update for you all. I’m working on editing […]
The party escapes the forces of the Black King and regroups back at the Institute. There they discuss recent revelations and plan their next move.
After waking up safely in Crosswarren our party sets about fulfilling a few personal errands. Then, unexpectedly, they find themselves in someone else’s court.
Join me, Jeff, and our players as we discuss our unfortunately lost Christmas special. First we go over the events of the 16th session, “The Shadow of Kringle,” when our party was transported to a snowy landscape and asked to rescue a family from a solstice devil of ancient legend. Then we dive into our experiences after 1 year of playing Legends from Aeramis together. Please enjoy.
A Happy New Year, from us at Geeks New England to you. It’s hard to imagine that exactly one year ago we recorded our first episode of Legends from Aeramis. […]
Without much to do until their alchemical order is complete, our party gets some exotic food and discovers a bit more about each other.
Disclaimer: We received a Limitless Adventures encounter pack in exchange for an honest review. Second Disclaimer: This review will contain plot spoilers for Legends from Aeramis episode 12, “The Secret of the […]
The hour grows late, and our party continues to battle the horrors of the Lionheart Inn. Finally close to completing their task, they find deathly answers and an enemy with a familiar face.
The party has bested the Red Room with minimal injury, but the rest of the Lionheart Inn holds even greater dangers which find a few of them worse for wear. And, still early in the night, they realize they are not the only ones hunting within the keep.
Now in the bustling city of Crosswarren, our party discovers the difficulties of urban travel and meets with their client. They make an early attempt on the haunted Lionheart Inn, and begin to discover the dangers that await them.
Our party faces off against the wraith Arinlen, and they find a secret artifact that will shake the planet of Aeramis to its core. Trust and loyalty are quickly tested in the wake of this discovery.
Deep underground, the party discovers a hallway leading into an ancient dungeon. Inside they face many challenges of wit and logic, Leander discovers his worst fears have a physical form, and the party begins to question their honesty with each other.
Talia wakes from her vision drenched in sweat, and after some discussion everyone agrees that they must reach Elcott as quickly as possible. A powerful ally makes a timely arrival, and our party finds that Elcott is not what they were expecting.
At the foot of the walls of the Eldorani Crater our adventurers discover a lone mercenary who joins them on the hunt for Marrowblade. The gnoll situation turns complicated, tensions rise between the party, and Talia is beset by more visions of darkness and blood.