You’re going to need a bigger character sheet.
There are more colors than black, blue, green, red, and white, you know.
Magic and Might.
The wonderful thing about D&D is that you can be anyone you want. Even smart or likable!
Now, with some idea of the threat that faces Aeramis, our party begins putting their plan into motion. To this end they teleport once again, rendezvous with some familiar faces, and […]
The party escapes the forces of the Black King and regroups back at the Institute. There they discuss recent revelations and plan their next move.
The party has been summoned for an audience with Mortindómë, the Black King himself. What could this ancient monarch want with our heroes, and how will they respond in turn?
An inventive spin on magic and science.
After waking up safely in Crosswarren our party sets about fulfilling a few personal errands. Then, unexpectedly, they find themselves in someone else’s court.